Game info: Mathematical games type; 1 deck; no redeal
Alternate names: Broken Intervals, Fairest, Le Calcul (old), One-Two-Three-Four, Progression, The Fairest.
- Game time: Medium
- Difficulty level: Hard
- Skill level: Mostly skill
- Chance of winning: Low (about 1 in 25)
Object of the game:
Move all the cards to the foundations. Solitaire Rules
Foundations (4 piles: complete these piles to win the game)
-
First foundation
(A): build up regardless of suit, from Ace to King by ones:
(A), 2, 3, 4, 5, 6,
7, 8, 9, 10, J, Q and K.
-
Second foundation
(2): build up regardless of suit, from 2 to King by
twos: (2), 4, 6, 8, 10, Q, A, 3, 5, 7, 9, J and K.
-
Third foundation
(3): build up regardless of suit, from 3 to King by threes:
(3), 6, 9, Q, 2, 5, 8, J, A, 4, 7, 10 and K.
-
Fourth foundation
(4): build up regardless of suit, from 4 to King by fours:
(4), 8, Q, 3, 7, J, 2, 6,
10, A, 5, 9 and K.
-
A card may be played to a
foundation when its value corresponds to the label above the foundation.
Waste piles (4 columns)
-
Place cards from the stock
on any of these piles in any suit
and in any rank, as
advantageous.
-
Cards cannot be moved from pile to
pile.
-
The top card is available for play on
foundations.
Stock
(One pile)
- The top card is always available for play on
foundations
or tableau.
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