Game info: Two-Deck game type; 2 decks (104
cards); 1 redeal
- Game time: Long
- Difficulty level: Hard
- Skill level: Moderate
- Chance of winning: High; about 1 in 3; 33.3%
Object of the game:
Move all the cards to the foundations.
Solitaire Rules:
Set-Up: The first four cards of different are dealt to the second foundationrow. Each of them has a space for its "twin" card beside it, forming
another foundation.
Foundations
(16
piles: complete these
piles to win the game) There
are 16 ,
forming 2 rows of 8 each.
Upper row
-
In the upper foundation row, building is alternate by couple:
-
No building is allowed in the upper foundation row until the corresponding 2 foundations below it in the lower row contain the "twin" cards.
-
No building is allowed on a foundation that does not have its "twin" beside it. For example: having placed a Three on a Two, you can't build a Four until the other Two is covered with a Three.
-
Ranking of cards is
continuous: build King after Ace when necessary.
-
At the end of the game, each of the 8 upper
foundations will contain 12 cards.
Lower row
Tableau (5 piles)
-
Place
cards from the
stock on any of these
piles in any
suit and in any
rank, as advantageous.
-
The top
card of each pile is
available for play to the foundations.
-
Only one
card at a time can be moved.
-
Spaces can be filled
from the
stock.
Stock
Waste (One pile)
-
The top card is available for play to the foundations or to the
tableau.
Similar games
Game Rules Index |
Previous solitaire |
Next solitaire |