Game info: Four Seasons type; 1 deck; no redeal
Alternate names: Corner Card, Corners, Czarina (improper), Vanishing Cross.
- Game time: Medium
- Difficulty level: Medium
- Skill level: Mostly chance
- Chance of winning: Low (about 1 in 10)
Object of the game: Move all the cards to the foundations. Solitaire Rules
-
The card in the top left corner of the layout becomes the first
foundations. Called the starting card or
base card, it changes relating to any
shuffle.
-
The other three corners are the remaining foundations. Each corner is a different suit. Cards of the same
rank as the first foundation need to be placed there.
Foundations
(4 piles, corners of layout: complete these piles to win the game)
-
Build up in
suit (for example, a 5 can be played on a 4)
from the base card to the
rank just below the base card until each pile contains 13 cards.
-
Ranking of cards is continuous: build Aces after Kings when necessary.
Reserve (5 piles, forming cross in layout)
-
Build down regardless of
suit (for example, a 5 can be played on a
6).
-
Ranking of cards is continuous: build Kings after Aces when necessary.
-
The top card
of each pile is available for play on another reserve pile or on the
foundations.
-
Spaces
may be filled with any available card.
Stock (face down)
-
Turn up one card at a time from the stock to the
waste by clicking.
-
There is no redeal.
Waste (One pile)
-
The top card is available for play on the foundations or the
tableau.
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