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Merry-Go-Round

Original Solitaire

Game info: Two-Deck solitaires type; 2 decks (104 cards); 1 redeal

  • Game time: Long
  • Difficulty level: Medium
  • Skill level: Moderate
  • Chance of winning: High; about 1 in 3; 33.3%

Object of the game: Move all the cards to the foundations.

Solitaire Rules

Foundations (Sixteen piles)

  • Build the "Aces" foundations up in suit by twos (even numbers) from A, 3, 5, 7, 9 to J. For example, a 3 can only be played on an Ace .

  • Build the "Two" foundations up in suit by twos (odd numbers) from 2, 4, 6, 8, 10 to Q. For example, a 4 can only be played on a 2 .

  • The central space must be filled by the eight Kings, to be placed in alternating colors as they appear during the game.

Tableau (Eight piles of four cards each)

  • Only one card at a time can be moved.

  • Spaces are automatically filled by four cards from the waste or the stock. After the stock is exhausted spaces may be filled with any available card.

  • After the stock is exhausted you can build up or down in suit. For example, a 10 can be played either on a 9 or on a Jack .

Stock

  • Turn up one card at a time, from the stock to the waste, by clicking.

  • One redeal is permitted (two deals in all).

Waste (One pile)

  • The top card is always available for play to the foundations or the tableau.

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